Posts by Ju-yeong Ji

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  • SEP 05, 2024 / Gemma

    Gemma explained: PaliGemma architecture

    PaliGemma, a lightweight open vision-language model (VLM), is able to take both image and text inputs and produce a text response, adding an additional vision model to the BaseGemma model.

    Gemma Family Feature
  • AUG 29, 2024 / Gemma

    Gemma explained: RecurrentGemma architecture

    RecurrentGemma architecture showcases a hybrid model that mixes gated linear recurrences with local sliding window attention; a highly valuable feature when you're concerned about exhausting your LLM's context window.

    Gemma Family Feature
  • AUG 22, 2024 / Gemma

    Gemma explained: What’s new in Gemma 2

    Gemma 2 is a new suite of open models that sets a new standard for performance and accessibility, outperforming popular models more than twice its size.

    Gemma-2-Feature
  • AUG 15, 2024 / Gemma

    Gemma explained: An overview of Gemma model family architectures

    Learn more about the different variations of Gemma models, how they are designed for different use cases, and the core parameters of their architecture.

    Gemma-social
  • AUG 14, 2024 / Gemma

    Build a text-based adventure game with Gemma 2

    Create a text-based adventure game using Gemma 2. Here are code snippets and tips for designing the game world, enhancing interactivity and replayability, and more.

    Build-text-game-Gemma-2
  • JUL 10, 2024 / Gemma

    3 fun Gemma project ideas

    Use Gemma models to translate an old language, brainstorm game design ideas, and write a letter to Santa.

    Gemma project ideas - Feature
  • JUL 09, 2024 / Gemma

    Get started with Gemma on Ray on Vertex AI

    Use Gemma Supervised tuning on Ray on Vertex AI to train and serve machine learning models efficiently and effectively.

    Gemma on Ray on Vertex AI - Featured