What to expect at I/O’14 - Design
By Roman
Nurik, Design Advocate
Google I/O 2014 is less than a week away, and we could not be more excited to show you what we
have planned to help you create great experiences for your users.
Over the next few days, we’ll be sharing things to look out for both in-person and virtually
that highlight
design principles and techniques, the latest tools and
implementations with which to
develop, and developer-minded products and
strategies to help
distribute your app. First up, design!
As we
shared
in April, this year’s event will include content geared to designers and developers
who are interested in design. These include:
SESSIONS: Designing for
wearables || Wednesday, 4-5PM (Room 8): In this session, lead
Google designers will discuss the process for Android Wear and Glass, and give tips for
developers and designers working in this emerging space. By attending you’ll hear our take on
new design approaches to wearable technology. This is just one of a number of sessions from
Google user experience researchers and designers discussing our approach to cross-platform
design, as well as opportunities to learn about testing and rapid prototyping. Filter by
“Design, Sessions, Live Streaming” to find the design sessions we’ll be playing over the live
stream.
WORKSHOPS: Design
sprints with Google Ventures || Thursday, 11AM -1PM (Workshop 1):
We’ll offer a full slate of interactive workshops ranging from designing for Glass to
effectively using data in your design processes, including this workshop on design techniques
that you can use to gather data about customers, get your team focused on the same challenges,
quickly sketch new ideas, and turn those sketches into prototypes.
PANELS: Cross-platform design
panel || Thursday, 1:15-2PM (Design Sandbox, Floor 2): This year,
the sandbox will be alive with talks, panels and opportunities to meet directly with Googlers.
During this panel, Google designers will share their thoughts on designing for multiple
platforms, providing background information on how the design team creates consistent,
intuitive and delightful experiences in a multi-platform world. There are many opportunities
like this as well as for UX reviews and informal ‘Box talks in the Design Sandbox, offering
you opportunities to connect with Googlers who share your passion for designing simple and
engaging applications.
To see the full Google I/O schedule, visit
google.com/io.
See you at I/O!
Roman Nurik is a
Design Advocate at Google, helping designers and developers build amazing products on
platforms like Android and the web.
Posted by Louis Gray,
Googler