Weekly Google Code Roundup: Leopard day, JavaScript fun, and the open source
world.
By Dion
Almaer, Google Developer TeamIt's Leopard day. I am
really excited to get home to install the new version of OS X. It isn't actually the new
operating system itself that excites me, it is the new applications that I know have been
waiting for this release to be able to see the light of day. Our own Google Mac team has
announced an
update
for Leopard, so update Google Desktop before you change your strips for spots. When
you setup the new Mail.app, consider
enabling
IMAP in Gmail and using both (I have been looking forward to IMAP support for a long
time)!
I was really excited to see our
Blogger
GData JavaScript client library release. I am particularly proud of the
examples that came along
with the release as they really show you some of our ideas and give you good starting points
for your own secure mashups.
If you want to test GData endpoints, there
is help for doing some
testing
with cURL which we documented for you.
We got to hear to some
of the teams too. Bruce Johnson and Joel Webber, members of the Google Web Toolkit team, had a
nice
interview with Pearson before the upcoming conference on GWT.
Paul McDonald and Rich Burdon of the Google Mashup Editor Team also discussed the nuances
of the
GME
product and where it is heading.
In the Google Maps world
Pamela played with
clickable
Polygons and used the ability to play a game. Also, if you are a Flash-y kind of
guy, you can do more with
KML and
Flash.
We hosted a lot of open source meetings such as:
For
those that like to search across open source code, we have a new ability to tell us more about
your code via the integration of
Google
Code Search and Sitemaps.
Fancy some video? We had some great
tech talks on campus including:
As
always,
check
out the latest tech talks,
subscribe to the Google Developer
Podcast and visit
the Google
Code YouTube channel.
I am now heading out to get Leopard
roaring, but a couple of final points. The new
Google
Finance Gadgets are interesting, and take a look at how our developer team
lives in a
Mario World.