Earlier today
we launched Chrome Super Sync
Sports. It’s an interactive web game that enables up to four friends to compete in
running, swimming and cycling events on a shared computer screen, using their smartphones or
tablets as game controllers.
Chrome Super Sync Sports was built with the latest browser technologies:
Touch
APIs to recognise gestures made on your smartphone and
tablet.
WebSockets are
used to deliver immediate real-time playback across all the players in your group and to
update the main game screen as you play.
Finally, CSS3, SVG and Canvas provide
rich visuals and an immersive experience.
In the next few weeks, we’ll be publishing an article on HTML5 Rocks with more information on how we
built this experience. You can follow +Google Chrome Developers to
learn when the article will be live.
Paul
Kinlan is a Developer Advocate in the UK on the Chrome team specialising on mobile.
He lives in Liverpool and loves trying to progress the city's tech community from places like
DoES Liverpool hack-space.