Google I/O Scavenger Hunt Winners
The astute conference attendee would have noticed
hidden QR codes around the conference, as well as the scannable QR
codes on everyone's badge. We wanted to find a fun way for people to bond with their new
phones, as well as network with other attendees, so we set about creating a scavenger hunt
game using
Google App Engine &
Friend Connect. The
app handled game logistics (a leaderboard, URL endpoints), and we printed up a bunch of custom
QR
code stickers that pointed to game URLs.
App Engine made
writing the scavenger hunt app much easier than it otherwise would have been. The initial
version of the app took one developer less than a day to turn out, and we continued to add
functionality and tweak it as I/O approached and we tested it in real-world situations. The
versioning deployment made it very easy to test and push out new versions without disrupting
existing users.
The overall structure of the app was very
straightforward: every QR-code had a unique URL, which was embedded into the generated QR
code. A URL was associated with a number of points to be awarded and a destination URL (such
as the user's profile information, in the case of a user's badge QR code). Users were signed
in using
Friend Connect, which allowed us to avoid concerns of authenticating
users and managing sessions.
When a user visited a URL for the first
time, we recorded that fact so they couldn't try and get extra points with repeat visits, then
sent them to the destination URL. We also kept a running count of the user's score against the
User entity, so as to not have to count up their points on every request. Generating the
leaderboard was a simple matter of querying for the users with the most points and displaying
them.
QR codes were generated using the
Chart API, which simply takes
a string of text and a few other parameters, and returns a fully formed QR code.
The three resourceful and persistent folks below beat out the competition to
rise to the top of the scavenger hunt ranks - going to great lengths, including swag bribery,
to gain points. A hearty (if belated) congratulations to the winners of the Google I/O mobile
scavenger hunt!
1st Place -
Abraham Williams2nd Place -
Waylon
Flinn3rd Place -
Pete RichardsWe hope everyone that participated learned how to use their Android phones a little
better, met people they otherwise wouldn't have, and had some fun :)
By Stephanie Liu, Google Developer
Programs