Google I/O 2016: Develop, Grow & Earn
By Jason Titus, Vice President, Developer Product
Group
Earlier today, we kicked off our 10-year celebration of hosting developer events with
Google I/O in front of over 7,000 developers at Shoreline Amphitheatre, and with millions of
other viewers on the I/O live
stream around the world. During the keynote, we had a number of announcements that
featured tools for Android, iOS, and mobile Web developers, showcased the power of machine
learning for delivering better user experiences, and introduced a previewed platform for high
quality, mobile virtual reality.
And over the next three days at the festival, we’ll continue to focus on things that
matter to you: Develop, to build high quality apps; Grow &
Earn, to find high quality users, increase user engagement and create successful
businesses; and What’s Next, a look at new platforms for future
growth.
Develop, Grow & Earn with Firebase
Those core themes are best represented in our launch
of Firebase. As shared during the keynote, we’ve significantly expanded Firebase
beyond a mobile backend to include brand new features, like mobile analytics, growth tools,
and crash reporting. Firebase is now a suite of 15 features and integrations designed to help
you develop your app, grow a user base and earn money. At the heart of the suite is a new
mobile analytics tool we built from the ground up called Firebase Analytics. Available for
free and unlimited usage, Firebase
Analytics is inspired by our decade-long experience running Google Analytics, but
designed specifically for the unique needs of apps.
Let's also take a closer look at the other major developer news at
I/O:
Develop
- Android
N Developer Preview 3 — Get a look at the next release of Android N focused on
performance, productivity and security. Even better, Android N is now ready to test on primary
phones or tablets.
- Android
VR — A rework of the entire Android stack in N to tailor it to provide high quality
mobile VR experiences.
- Android
Studio 2.2 Preview — Our new preview focuses on speed, smarts, and Android platform
support. This major update includes a completely rewritten, feature-rich Layout
Designer.
- Android
Wear 2.0: A developer preview of the biggest platform update since we launched
Android Wear two years ago. It includes updated design guidelines and APIs that make the watch
even more useful for watch faces, messaging, and fitness. Apps on the watch can now be
standalone, with direct network access to the cloud.
- Recording APIs: enables Android TV app developers and content
providers to bring recording functionality to live channels.
- Google Play services 9.0 — In addition to Firebase, the next release includes new
API updates for Ads, Nearby and Play Games services.
- Android
Pay APIs — A new set of tools that includes support for mobile web, Instant Apps,
Save to Android Pay and an API for issuers. We’ll have more to share during the session
“Android Pay everywhere: New developments” later today at 2:00 PM PT Stage 1
Hercules.
- Progressive
Web Apps — A new set of capabilities to build app-like mobile websites that work
reliably on the worst network connections and can send notifications to re-engage
users.
- Credentials API — The latest version of Chrome now supports the
Credential Management API, allowing sites to interact with the browser’s credential manager to
improve the sign in experience for users. The API enables users to sign in with one tap and
lets them automatically sign back in when returning to the site.
- Accelerated Mobile Pages —
Check out the AMP project, an open source initiative that is helping publishers create
mobile-optimized content once and have it load instantly everywhere.
Grow & Earn
- Reach
a global audience on Google Play — New and powerful tools to help you grow your
business: discover and join beta tests from the Play Store (including a new Early Access
section), discover collections of complementary apps to help users solve complex tasks, see
how your app runs on real devices with a new pre-launch report, get insights and benchmarks
for reviews and user acquisition, monitor your app stats and get notifications when your
updates are live with the new Play Console app, and more.
- Android
Instant Apps — With Android Instant Apps, users can open your app simply by tapping
on a link, even if they don’t have the app installed. Instant Apps is compatible with Android
Jelly Bean and later, reaching over a billion users. We’re working with a small set of
developers now, and we’ll be gradually expanding access.
- Building for
billions — New resources to help you optimize your app and get your business ready
to serve over a billion Android users around the world.
- Universal
App Campaigns — Last year, we introduced Universal App Campaigns as a simple and
powerful way to surface apps to the billions of users across Google Play, Search, YouTube, and
the Google Display Network. We’re building on this success by expanding onto iOS and by
helping developers use insights to optimize for lifetime value. See our new apps best
practices.
What’s Next
- Awareness API:
We'll be previewing a new, unified sensing platform that enables apps to be aware of all
aspects of a user's context, while managing system health for you. Learn more at the
"Introducing Awareness API: an easy way to make your apps context aware" session later today
at 3:00 PM PT in Stage 5 Libra.
- Daydream — We’ll have more to share on how developers can start building Daydream
apps during the “VR at Google” session tomorrow (May 19) at 9:00 AM PT in the Amphitheatre and
livestreamed.
- Chromebooks — Hear from the team firsthand what’s new with Chromebooks tomorrow (May
19) at 11:00 AM PT in Stage 8 Crater.
- The
Mobile Web — We’ll share what we’re doing to improve the mobile web experience for
developers and users tomorrow (May 19) at 2:00 PM PT in the Amphitheatre.