We have published the fourth episode of the Google
Developer Podcast, which features an interview on Google SketchUp and how developers can
interact with that world.
Interview with Mark Limber on
Google SketchUp
What will you learn from this interview?
Who SketchUp is aimed at, and what it
contains
Creative out-of-the-box uses of SketchUp by fellow
developers
How to do a Hello World model (your house) and put it on Google
Earth
How to find and share your models in the 3D
Warehouse
Various ways in which you can use SketchUp if you are
a games developer
The various SketchUp APIs and how you can extend
SketchUp with Ruby, including fun examples out there (dropping trees, manipulating cameras,
animation, and much more)
How to attach and manipulate metadata to the
artifacts in SketchUp
How you can use a web dialog within
SketchUp
Working with materials and textures within your
models
How to use the C++ SDK to use SketchUp from within your own
application.
Blogger in Draft has been released for early
adopters. This allows you to play with the upcoming Blogger features before they are announced
in full. The first feature is video upload, and more are coming.
Tying
into the SketchUp interview we discussed the new ability to use animated
models in Google Earth.