Game developers rejoice—new tools for developing on Actions on Google
By Sunil Vemuri, Product Manager
for Actions on Google
Since we
launched
the Actions on Google platform last year, we've seen a lot of creative actions
for use cases ranging from meditation to insurance. But one of the areas where
we're especially excited is gaming. Games like Akinator to SongPop demonstrate
that developers can create new and engaging experiences for users. To bring more
great games online, we're adding new tools to Actions on Google to make it
easier than ever for you to build games for the Google Assistant.
First, we're releasing a brand
new sound
effect library. These effects can make your games more engaging, help you
create a more fun persona for your action, and hopefully put smiles on your
users' faces. From
airplanes,
slide
whistles, and
bowling
to
cats
purring and
thunder,
you're going to find hundreds of options that will add some pizzazz to your
Action.
Second, for those of you who feel nostalgic about interactive text adventures,
we just published a
handy
guide on how to bring these games to life with the Google Assistant. With
many old favorites being open source or in the
public domain, you are now able to re-introduce these classics to Google
Assistant users on Google Home.
Finally, for those of you who are looking to build new types of games, we've
recently expanded the list of
tool and consulting
companies that have integrated their development solutions with Actions on
Google. New collaborators like Pullstring, Converse.AI, Solstice and XAPP Media
are now also able to help turn your vision into reality.
We can't wait to see how you use our sound library and for the new and classic
games you'll bring to Google Assistant users on Google Home! Make sure you join
our
Google+ community to discuss Actions
on Google with other developers.