Game developers rejoice—new tools for developing on Actions on Google

March 30, 2017


Link copied to clipboard
By Sunil Vemuri, Product Manager for Actions on Google

Since we launched the Actions on Google platform last year, we've seen a lot of creative actions for use cases ranging from meditation to insurance. But one of the areas where we're especially excited is gaming. Games like Akinator to SongPop demonstrate that developers can create new and engaging experiences for users. To bring more great games online, we're adding new tools to Actions on Google to make it easier than ever for you to build games for the Google Assistant.

First, we're releasing a brand new sound effect library. These effects can make your games more engaging, help you create a more fun persona for your action, and hopefully put smiles on your users' faces. From airplanes, slide whistles, and bowling to cats purring and thunder, you're going to find hundreds of options that will add some pizzazz to your Action.

Second, for those of you who feel nostalgic about interactive text adventures, we just published a handy guide on how to bring these games to life with the Google Assistant. With many old favorites being open source or in the public domain, you are now able to re-introduce these classics to Google Assistant users on Google Home.

Finally, for those of you who are looking to build new types of games, we've recently expanded the list of tool and consulting companies that have integrated their development solutions with Actions on Google. New collaborators like Pullstring, Converse.AI, Solstice and XAPP Media are now also able to help turn your vision into reality.

We can't wait to see how you use our sound library and for the new and classic games you'll bring to Google Assistant users on Google Home! Make sure you join our Google+ community to discuss Actions on Google with other developers.